Dynamic neural representations of memory and space during human ambulatory navigation

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Dynamic neural representations of memory and space during human ambulatory navigation"


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ABSTRACT Our ability to recall memories of personal experiences is an essential part of daily life. These episodic memories often involve movement through space and thus require continuous


encoding of one’s position relative to the surrounding environment. The medial temporal lobe (MTL) is thought to be critically involved, based on studies in freely moving rodents and


stationary humans. However, it remains unclear if and how the MTL represents both space and memory especially during physical navigation, given challenges associated with deep brain


recordings in humans during movement. We recorded intracranial electroencephalographic (iEEG) activity while participants completed an ambulatory spatial memory task within an immersive


virtual reality environment. MTL theta activity was modulated by successful memory retrieval or spatial positions within the environment, depending on dynamically changing behavioral goals.


Altogether, these results demonstrate how human MTL oscillations can represent both memory and space in a temporally flexible manner during freely moving navigation. SIMILAR CONTENT BEING


VIEWED BY OTHERS HUMAN NEURAL DYNAMICS OF REAL-WORLD AND IMAGINED NAVIGATION Article Open access 10 March 2025 SCALP RECORDED THETA ACTIVITY IS MODULATED BY REWARD, DIRECTION, AND SPEED


DURING VIRTUAL NAVIGATION IN FREELY MOVING HUMANS Article Open access 07 February 2022 CORTICAL REACTIVATION OF SPATIAL AND NON-SPATIAL FEATURES COORDINATES WITH HIPPOCAMPUS TO FORM A MEMORY


DIALOGUE Article Open access 27 November 2023 INTRODUCTION The ability to learn and recall personal experiences, or episodic memories, is critical for everyday life and guiding of future


behaviors. Encoding of the environmental (spatial) context in which an episode takes place is important for its successful subsequent recall. The medial temporal lobe (MTL) has long been


identified as a brain region essential for successful episodic memory formation within a spatiotemporal context across rodents, non-human primates, and humans alike1,2,3,4. Current evidence


from rodent studies suggests that oscillatory activity in the theta frequency band (~6–12 Hz)5 in the MTL supports spatial navigation6,7 and successful memory function2,8 through its ability


to temporally organize neural activity locally and across brain regions2,8. However, studies in humans show mixed results9,10 regarding the presence of theta activity and its temporal


dynamics during retrieval and encoding of subsequently recalled items11,12,13,14. Specifically, a majority of human memory studies identify that lower frequency theta (~3 Hz) activity


increases/decreases during encoding/retrieval, thereby also calling into question the role of higher-frequency theta oscillations, analogous to those found in rodents, in human memory9,10.


Given the difficulty of recording human deep brain activity during physical movement, it is currently unknown if and how MTL theta oscillations flexibly support memory during ambulatory


spatial navigation and/or during complex experiences that involve dynamically changing cognitive demands. Human neuroimaging studies of spatial memory during navigation have traditionally


used view-based virtual reality (VR) to simulate movement through an environment while participants remained immobile and restricted due to large recording equipment that is susceptible to


motion artifacts. Recent technological advancements in human mobile neuroimaging15, however, have enabled the discovery of higher-frequency (~7 Hz) MTL theta oscillations that are modulated


by physical movement (e.g., walking)16,17,18 and proximity to environmental boundaries17. Nonetheless, it remains unclear if and how these theta oscillations support successful memory


retrieval during ambulatory spatial navigation, and further, how to reconcile their role in flexibly representing both memory and space during a complex behavioral experience. The current


study capitalized on a recently developed mobile neuroimaging platform15 that enables wireless recording of intracranial electroencephalographic (iEEG) activity from the MTL during


unrestricted ambulatory movement in humans. Freely moving participants performed a spatial memory task in immersive VR environments while movement was simultaneously tracked to examine how


memory-related processes and spatial features within the environment dynamically modulated MTL activity. Our results suggest that MTL theta activity reflects both successful memory retrieval


and spatial environmental features in a temporally dynamic and flexible manner that can remap based on environmental context and momentary task goals. RESULTS MEASURING SPATIAL MEMORY USING


AMBULATORY VR AND MOTION TRACKING We developed an ambulatory VR spatial memory task which six participants completed while MTL iEEG activity was recorded (Fig. 1a) from a chronically


implanted responsive neurostimulator (RNS) system (Fig. 1b, see detailed information in Supplementary Table 1). The spatial memory task was carried out in an immersive room-scale VR


environment (5.84 × 5.84 m, Fig. 1c–h) during which participants interactively navigated to, learned, and later recalled the position of uniquely colored visible translucent cylinders


(halos). The physical movement of participants in the real room was mapped to body position in VR space such that the scene was updated according to each participants’ motion in a


one-to-one-manner. The spatial memory task consisted of learning (encoding) trials, visually guided navigation (“arrow”) trials, and memory recall (retrieval) trials (Fig. 1c–f). During


encoding trials, participants were instructed to navigate to a halo (Fig. 1c, Supplementary Movie 1) and learn its spatial location, which was fixed over the course of the task. During arrow


(search) trials, participants were instructed to navigate to an arrow (Fig. 1d) located in the perimeter of the room, which appeared at a new randomized position in each trial. The task


began with encoding trials (each repeated with unique halo colors and positions, Fig. 1g, h) interleaved with arrow trials. After one encoding and arrow trial was completed for each halo, in


a one-by-one and sequential manner, participants began retrieval trials, during which they were instructed to navigate to a previously learned halo position from memory and indicate their


arrival using a button press on a wireless handheld VR controller (Fig. 1e). After each retrieval trial, visual feedback (“correct” or “incorrect”) appeared specifying whether the


participant responded correctly or incorrectly. At the end of this feedback and regardless of performance, the halo became visible (visible halos, Fig. 1f) in its correct position until the


participant navigated to its center, providing an opportunity to re-learn the halo position. Arrow trials were also interleaved in between retrieval trials similar to encoding trials. See


Supplementary Movie 2 for example retrieval, feedback, and arrow trials. Participants completed the task with 15 retrieval and arrow trials (constituting one retrieval block) and alternated


between two environmental contexts (stone room: Fig. 1g, wooden room: Fig. 1h) each of which contained three halos with unique colors and positions that differed between the two contexts and


were fixed over the duration of the task. For further details see “Methods”. Memory performance during retrieval trials was measured by computing the distance (error) between the recalled


position (button press) and the actual halo position (Supplementary Movie 2). After retrieval block #1, mean error across participants was 0.56 m (±0.01, standard error of the mean, s.e.m.)


and significantly reduced during the last compared to the first retrieval block (see “Methods” for further details, _p_ = 0.021, Fig. 2a). Accuracy (calculated as % correct) was also


computed during the same retrieval blocks based on a 0.75 meter (m) radial distance threshold (from the center of the halo), which was used to provide visual feedback to the participant


(“correct” or “incorrect”). Mean accuracy was 65% (±8.5% s.e.m.) across participants and improved significantly during the last compared to the first retrieval block (see “Methods” for


further details, _p_ = 0.036, Fig. 2b, c). Furthermore, the complete trajectory of an example participant over the course of the entire task in each VR environment is shown in Fig. 2d,


illustrating adequate and evenly distributed sampling of positions across the room as was seen in all participants. Altogether, these behavioral findings showcase the ability of ambulatory


immersive VR combined with motion tracking to be used to precisely assess spatial memory performance in freely moving human participants with simultaneous iEEG recordings. SUCCESSFUL MEMORY


RETRIEVAL IS ASSOCIATED WITH INCREASED MTL THETA BAND POWER We next investigated whether MTL oscillatory activity was modulated by successful memory retrieval. To do this, we examined power


across a range of oscillatory frequencies (3–120 Hz) during time periods around the instances of recall. Given the experimental task was predominantly self-paced in nature and participants


were freely moving, pinpointing the precise moment of recall required additional consideration. We hypothesized that the temporal windows most likely to contain critical data indicative of


memory retrieval would be either prior to button press upon reaching the recollected position and/or subsequent to retrieval cue (trial) onset. Prior to reaching the recollected position


(button press), MTL oscillatory power significantly increased only at 6–8 Hz theta frequencies (6–8 Hz: all individual frequencies _p_ < 0.05, after correcting for multiple comparisons


using the false discovery rate [FDR]19,20, _n_channels = 19, Fig. 3a–d). Specifically, this theta (6–8 Hz) band power was significantly elevated during correct but not incorrect retrieval


trials, arrival at visible halos during feedback, or arrival at arrows during arrow trials and this increase occurred during the 0.5 s prior to arrival at the recalled position (Fig. 3i, j;


correct vs. incorrect, _p_ = 0.003; correct vs. visible halo, _p_ < 0.001; correct vs. arrow, _p_ = 0.047; incorrect vs. visible halo, _p_ = 0.190; arrow vs. incorrect, _p_ = 0.280; arrow


vs. visible, _p_ = 0.022; FDR corrected, _n_channels = 19, Supplementary Movie 3). However, this finding of increased theta power for correct versus incorrect trials was not dependent on


the specific temporal window (0.5 s, Supplementary Fig. 1a), was numerically present across participants (Supplementary Fig. 1b), persisted when averaging over channels for each participant


(_p_ = 0.031, _n_participants = 6, Supplementary Fig. 1c), and remained after a leave-one-out approach when each participant’s data was excluded one at a time (Supplementary Fig. 1d),


suggesting that findings were not driven by individual subjects. Increases in MTL theta band power prior to arrival at the correctly recalled position only occurred in MTL not non-MTL


channels (Supplementary Table 1). Specifically, in non-MTL channels (_n_channels = 5), there were no significant theta band power changes during successful (6–8 Hz: all individual


frequencies _p_ > 0.05, FDR corrected) or unsuccessful memory retrieval trials (6–8 Hz: all individual frequencies _p_ > 0.05, FDR corrected), or for arrival at visible halos during


feedback (6–8 Hz: all individual frequencies _p_ > 0.05, FDR corrected). MTL memory-related theta band power increases could not be explained by the presence of a virtual object since


halos were not visible during retrieval trials (Fig. 3a, b, e, f). An example channel illustrating the effect is shown in Fig. 3, where MTL theta band power peaked near correctly (Fig. 3e)


but not incorrectly (Fig. 3f) recalled halo positions, visible halo positions (Fig. 3g), or near halo locations during arrow trials (Fig. 3h). Given prior studies showing that movement speed


modulates the prevalence of theta oscillations16,21,22, we evaluated whether there were differences in speed profiles during correct versus incorrect retrieval trials. We found no


significant differences in movement speed during correct compared to incorrect retrieval trials nor between retrieval trials and visible feedback during the same 0.5 s prior to arrival at a


visible halo, (_p_ = 0.115, _p_ = 0.845, _n_participants = 6, Supplementary Fig. 2), suggesting that the observed memory-related effects were not driven by differences in movement speed


between conditions. Additionally, there were no significant differences in movement speed between navigation in the stone and wooden context nor between the first-encountered and


second-encountered context (since starting context was counterbalanced across participants, stone vs. wooden: _p_ = 0.293, first vs. second: _p_ = 0.998, _n_participants = 6). Furthermore,


we quantified the impact of movement speed and correct relative to incorrect memory performance on changes in theta band power during the last 0.5 s prior to reaching the recalled position,


evaluated on a trial-by-trial basis using a linear mixed-effects model and found that only correct performance but not movement speed significantly predicted increases in theta band power


during this temporal window (correct vs. incorrect, _p_ = 0.028; movement speed, _p_ = 0.337; _n_participants = 6, Supplementary Fig. 3a). Next, we examined the simultaneous contribution of


multiple behavioral variables (distance to recalled position, distance to boundary, correct vs. incorrect performance, distance error) and movement-related variables (movement speed, angular


velocity, movement direction) on fluctuations in theta band power during the entire duration of retrieval trials, up until arrival at the recalled position (when no cues were present;


Supplementary Fig. 3b). Specifically, distance to the recalled position (button press) and distance error (distance between button press and target location) were significant predictors of


theta band power fluctuations (movement speed, _p_ = 0.370; angular velocity, _p_ = 0.998; proximity to recalled position, _p_ = 0.044; proximity to boundary, _p_ = 0.741; correct vs.


incorrect, _p_ = 0.340; distance error, _p_ = 0.046; movement direction = 0.290; _n_participants = 6, Supplementary Fig. 3b). We also explored successful memory-related theta band power


changes during other time periods (Supplementary Fig. 4) and found that while theta band power (6–8 Hz) initially appeared to be similar between correct and incorrect trials after initial


cue presentation during retrieval trials, a difference was detected around 1.5 s after cue onset (Supplementary Fig. 4a). Previous work has suggested that, within a broader theta frequency


range, low-frequency theta oscillations (e.g. type II theta) are related to episodic memory and higher-frequency theta oscillations (e.g. type I theta) are movement-related23,24. As such, we


also investigated differences between correct and incorrect trials in low-frequency oscillations (3–6 Hz) after cue presentation, and before the onset of movement (Supplementary Fig. 4c–f).


Since participants often had multiple movement onset periods within a single trial, we specifically examined the last movement onset before button press, which we hypothesized would better


capture the temporal window when participants initiated memory retrieval to determine their final recalled position for the indicated target halo on any given trial. Indeed, we found that


low-frequency theta band power (3–6 Hz) was increased already around 0.5 s after cue onset (Supplementary Fig. 4c) and that this elevation could only be explained by distance from the cue


itself and not other movement or behavioral variables (Supplementary Fig. 3c). Furthermore, both low-frequency (3–6 Hz) and high-frequency (6–8 Hz) theta band power was also increased prior


to the last movement onset during retrieval trials (Supplementary Fig. 4b,d), another time period likely to capture moments of memory recall. Given prior results illustrating that MTL theta


oscillations occur in non-continuous bouts in freely ambulating humans16,17, and that these bouts are modulated by behavioral variables (e.g., movement speed), we examined whether


differences in the prevalence of theta bouts could explain memory-related effects on MTL theta band power (Supplementary Fig. 5). We found that MTL theta band power increases did occur in


transient bouts and occurred at similar rates compared to previous studies16,17, however, the prevalence of these bouts did not significantly differ between task conditions either during the


entire retrieval trial period (retrieval vs. arrow vs. visible halo trials, _p_ > 0.05; correct vs. incorrect, _p_ > 0.05; across all individual frequencies between 3–25 Hz,


_n_channels = 19, Supplementary Fig. 5a–c) or the last 0.5 s prior to arrival at the recalled position (retrieval vs. arrow vs. visible halo trials, _p_ < 0.05; correct vs. incorrect, _p_


 > 0.05; across all individual frequencies between 3–25 Hz, _n_channels = 19, Supplementary Fig. 5e, f), suggesting successful memory retrieval results in increased MTL theta band power


in the absence of changes in its prevalence. MTL THETA BAND POWER IS MODULATED BY SPATIAL POSITION Next, we investigated whether MTL theta oscillations were modulated by one’s location in


the environment. To do this, we used data from both contexts (stone and wooden) and computed MTL theta band power across positions, separately in each room, during retrieval (when halos were


not visible) and arrow (search) trials (when arrival positions at arrows were excluded). We first excluded iEEG data from retrieval periods immediately (0.5 s) preceding the button press.


In this way, we could determine whether MTL theta band power was modulated by spatial position, independent of reaching a designated target goal halo position during retrieval. Thus, this


analytic approach retained instances when participants incidentally traversed non-visible previously learned (non-target) halo positions along the participants’ trajectory to the goal halo


location. We examined MTL theta band power when participants were in positions that were classified as “close” to or “far” from the non-visible non-target halos during participants’


trajectories to the target halo (of which the 0.5 s prior to target halo arrival was excluded). MTL theta (6–8 Hz) band power was significantly increased at “close” compared to “far”


distances relative to the non-visible non-target halo positions. The difference in MTL theta band power between “close” and “far” positions peaked at a distance threshold of 2 m from


non-target halo positions (distance thresholds of 1, 1.25, 1.5, and 2 m: all _p_ < 0.05, _n_channels × conditions = 38, Fig. 4a, and _p_ < 0.05 at distance thresholds of 1.5 and 2 m


after FDR correction; illustration of 2 m threshold: close vs. far, _p_ = 0.008, Fig. 4b). Interestingly, we did not observe such a pattern of results during arrow trials (Supplementary Fig.


 6a), indicating that proximity to (non-target) halo locations modulated theta power only during memory retrieval but not when participants walked towards a visible cue. The spatial


distribution of theta (6–8 Hz) band power increases was specific to relevant positions within each context separately (stone: _p_ = 0.012; wooden: _p_ = 0.041, _n_channels = 19,


Supplementary Fig. 6b), suggesting that MTL spatial representations can remap based on the perceived environment (see example channel showing theta activity in the stone (Fig. 4c) and wooden


(Fig. 4d) context). Furthermore, the difference in theta band power between “close” and “far” positions was strongest in later blocks, likely after the participants developed robust spatial


representations (Supplementary Fig. 6c). Together, these results suggest that MTL theta band power increased incidentally at meaningful spatial positions within a familiar environmental


context. We next examined how MTL oscillatory power was modulated by spatial positions near room boundaries (e.g., walls), based on evidence of boundary-related representations identified in


a prior ambulatory spatial navigation study in humans17. Since the VR room dimensions in our study were identical to those in this previous navigation study17, we used the same


boundary-inner room area cutoff of 1.2 m from the wall (although, see Supplementary Fig. 7a for additional cutoffs used). Across widespread (3–120 Hz) oscillatory frequencies examined, mean


power significantly increased at boundary compared to inner room positions only for lower theta frequencies (4–6 Hz) during arrow search trials (excluding 0.5 m prior to arrow arrival: 4–6 


Hz: all individual frequencies _p_ < 0.05, FDR corrected, _n_channels = 19, Fig. 5a; boundary versus inner: _p_ < 0.001, Fig. 5b; _n_channels = 19). Conversely, there were no


significant differences in mean theta band power between boundary and inner room positions during memory retrieval trials (4–6 Hz: all individual frequencies _p_ > 0.05, FDR corrected,


_n_channels = 19). Boundary-related power increases were also observed at higher frequencies during the _entire_ duration of arrow trials, including the last 0.5 m prior to arrival at the


arrow, (12–14, 31–35 Hz, all individual frequencies _p_ < 0.05, FDR corrected, _n_channels = 19) similar to a previous study17. The boundary-related theta band power increase was also


present when looking at data over the _entire_ task (again, excluding data from positions within 0.5 m of arrow arrival, 4–6 Hz band power, _p_ < 0.001) and can be seen in an example


channel in Fig. 5c. It is unlikely that differences in movement speed were driving boundary modulation of theta band power since speed was significantly elevated in inner relative to


boundary positions, in direct opposition to the increased theta band power in boundary positions, given prior work in humans and non-human animals showing higher theta band power associated


with faster movement speeds16,18,25 (_p_ = 0.048, _n_participants = 6, Supplementary Fig. 2f). Further, after accounting for movement variables (speed, angular velocity, movement direction)


in addition to behavioral variables in the previously described linear mixed-effects model approach, we found that movement speed was not a significant predictor of theta band power


fluctuations (movement speed, _p_ = 0.966; angular velocity, _p_ = 0.617; movement direction, _p_ = 0.507; _n_participants = 6, Supplementary Fig. 3d). Moreover, while proximity to boundary


was not a significant predictor of theta band power in the previously described linear mixed-effects model during memory retrieval (Supplementary Fig. 3b), we found that during arrow search


periods only distance to (nearest) boundary was a significant predictor of elevated theta band power, whereas proximity to the visible arrow cue (distance to arrow) were not (proximity to


arrow, _p_ = 0.267; proximity to boundary, _p_ = 0.048; _n_participants = 6, Supplementary Fig. 3d), suggesting that there is a linear relationship between boundary proximity and theta band


power. Together, these results suggest that boundary-related theta increases are not driven by movement speed, movement-related variables, nor visible cues (arrows) and that theta is


dynamically modulated by boundary proximity based on ongoing task demands. Also, the prevalence of theta bouts was not significantly different between “boundary” and “inner” positions (_p_ 


> 0.05, across all individual frequencies 3–25 Hz, _n_channels = 19, Supplementary Fig. 5d) similar to a previous study17. To examine whether encoding of visual information on walls was


contributing to boundary modulation of theta power, we examined theta band power fluctuations in two separate conditions: when participants were moving towards the (nearest) wall and when


participants were moving away from the (nearest) wall. We observed that boundary modulation of theta band power persisted in both conditions (towards: _p_ < 0.001, away: _p_ < 0.001,


_n_channels = 19, Supplementary Fig. 7d). Notably, boundary-related modulation of MTL theta band power was not present during retrieval trials, with or without including the 0.5 s of data


preceding arrival at the recalled location (all retrieval trials: _p_ = 0.175; excluding 0.5 s preceding recall: _p_ = 0.202 boundary versus inner, 4–6 Hz band power, _n_channels = 19),


potentially due to competing modulation of theta activity by non-visible non-target halo positions during retrieval search periods as discussed previously. Also, recall-related theta


increases during correct trials persisted when excluding data from boundary positions, suggesting that theta band power differences between correct and incorrect retrieval trials were not


driven by boundary-related theta effects (correct vs. incorrect, _p_ = 0.033, correct vs. visible, _p_ = 0.003, incorrect vs. visible, _p_ = 0.401, _n_channels = 19, Supplementary Fig. 1e).


Similarly, non-target modulation of theta band power further persisted when examined only in the boundary region of the environment (Supplementary Fig. 6d, e), suggesting that this effect


was also not driven by boundary modulation of theta band power. Lastly, boundary-related increases in theta power were not dependent on the specific 1.2 m boundary vs. inner cutoff


(Supplementary Fig. 7a) and occurred within individual participants (Supplementary Fig. 7b), when averaged over individual channels of participants (_p_ = 0.049, _n_participants = 6,


Supplementary Fig. 7c), and persisted during a leave-one-out approach when each participant’s data was excluded one at a time (Supplementary Fig. 7e), suggesting that findings were


consistent across participants and not driven by individual subjects. Taken together, these results demonstrate that MTL theta band power can be dynamically modulated by critical positions


(e.g., that previously contained relevant objects or proximity to walls) depending on environmental context or task goal. DISCUSSION We have shown that human MTL theta band power is


modulated dynamically by successful memory retrieval and spatial position depending on environmental context and momentary behavioral demands. While previous studies have used simultaneous


ambulatory iEEG recordings and immersive VR15, this is the first to collect empirical data to investigate human spatial memory. In this way, we were able to investigate how MTL oscillations


represent memory and space flexibly during an ambulatory spatial navigation task that involves changes in context and behavioral demands. Our findings highlight two phenomena, one related to


memory recall and the other to spatial position. First, we find that MTL theta band power is elevated during memory recall. This increase is particularly pronounced around 0.5 s after cue


onset and 0.5 s before reaching the retrieved location, when the recalled item (halo) is not visible, and only when it is recalled correctly. This pattern of results echoes previous findings


in stationary humans, showing hippocampal reinstatement of low-frequency theta oscillations during early retrieval time windows (specifically within the first 0.5 s after a retrieval cue


was presented)26, stronger representational similarity of iEEG activity in the 1 s prior to recall during remembered relative to forgotten trials27, and increased theta power during spatial


memory retrieval in view-based navigation tasks28,29,30,31. Additionally, our finding that theta band power was elevated only during successfully recalled trials is in line with prior


reports from human iEEG studies that identify low-frequency theta activity being modulated by memory performance during stationary view-based spatial memory tasks28,29,30,32. It is possible


that the higher-frequency theta effects seen prior to reaching the retrieved location are due to the fact that participants were physically navigating. In line with this hypothesis, we found


elevated low-frequency theta band power (e.g. memory-related type II theta) in two time windows associated with less movement: around (1) 0.5 s after cue presentation and (2) 0.5 s prior to


movement onset, while there was elevated higher-frequency theta band power (e.g. movement-related type I theta) in two time windows associated with more movement: (1) around 1.5 s after cue


presentation and (2) in the 0.5 s prior to arrival at the recalled position23,24. Moreover, we also found that a continuous metric of memory performance (distance error) was linearly


related to changes in theta band power over the entire duration of retrieval trials, suggesting that memory retrieval success modulated theta power fluctuations throughout the retrieval


period. Importantly, we found no significant differences in speed profiles during correct versus incorrect memory retrieval trials or task conditions (memory retrieval, or arrival at arrows


or visible cues) suggesting MTL high-frequency memory-related theta band power changes were not driven by changes in movement speed, nor was there any significant contribution of


movement-related variables to theta band power fluctuations during retrieval trials. Further, while prior work in ambulatory humans has shown that theta prevalence (not power) is modulated


by movement speed during a non-mnemonic walking task16 our findings here suggest successful memory retrieval modulates theta band power in the absence of changes in its prevalence. Thus, our


results emphasize the importance of investigating memory and spatial representations during ambulation, while highlighting the need for future studies to determine how high versus


low-frequency memory-related theta changes differ between ambulatory compared to stationary (virtual) navigation33. Second, we found that MTL theta band power increased near previously


learned object (halo) positions or environmental boundaries depending on context and momentary task goals. Specifically, MTL theta band power increased near non-target halos when


participants were actively searching for and recalling a separate non-visible target halo. This neural representation of relevant halo positions was specific to each context (stone or


wooden) and alternated as participants switched between environments, but did not persist during the interleaved arrow trials (visual search period that lacked a memory demand), consistent


with the idea of context reinstatement during memory retrieval and in a manner relating to the trial objective30. Further, MTL theta band power increased at positions close to environmental


boundaries (walls) but only when searching for boundary-positioned cues (arrows). Importantly, boundary modulation of theta band power persisted in conditions both when participants


approached and moved away from the wall, suggesting that the visual information available when facing a wall was not driving this spatial representation. Additional analyses using a linear


mixed-effects model approach further highlighted the dynamic nature of theta oscillations in that proximity to boundaries (and not proximity to visual cues) predicted theta band power


fluctuations during arrow trials, but not during retrieval trials. However, although proximity to the (nearest) boundary but not proximity to the visual cue (arrow) was linearly related to


theta band power, we cannot fully rule out the possibility that visible cues (arrows) contributed in some way to boundary modulation of theta band power. This spatial remapping of


oscillatory activity based on the behavioral goal (memory recall versus cue-driven navigation) suggests that MTL theta band power can dynamically reflect multiple spatial and mnemonic


variables in an on/off and flexible manner, where the presence of specific neural representations depends on the immediate cognitive requirements of the task at hand. For instance,


boundary-related increases in theta power could be present exclusively during periods when the proximity to the spatial boundary is relevant (as seen in arrow trials, where arrows are


positioned at room boundaries). On the other hand, during memory retrieval phases when spatial boundaries are momentarily less relevant, these boundary-related representations might be


notably absent. Similarly, it is possible that transient theta power increases may reflect relevant neural representations that are momentarily engaged during dynamic mind-wandering states


in humans. Specifically, a momentary increase in power of theta bouts may reflect the relevant neural representations (e.g. for memory or space) that are recruited for a particular


cognitive/behavioral goal, in contrast with rodents, where more continuous theta activity occurs during freely moving navigation. Thus, these findings provide a possible explanation for


non-continuous theta bouts in humans16 where behavioral/cognitive variables may play a more critical role in their modulation as compared to continuous movement-related theta oscillations in


rodents6,34. Future studies will be needed to better understand the exact role of low- (type II) versus high- (type I) frequency theta oscillations in this context. Mechanistically,


remapping of MTL theta band power across different cognitive tasks could reflect coordinated remapping of local single-neuron activity, although the relationship between oscillatory and


single-neuron remapping in humans requires further exploration. Rodent studies have shown that place cells, which encode particular positions in an environment, globally remap in different


contexts and environments35,36. It is thus plausible that nearby local theta band power remapping may reflect or organize place cell remapping, or that changes in theta band power may


reflect the summation of populations of nearby remapped place cells. Prior studies recording MTL single-neuron activity in stationary humans showed firing rate changes that dynamically


changed during free recall tasks37 when virtually approaching the position of a previously learned object38, and in relation to egocentric directions while navigating towards local reference


points39. Our results demonstrated a linear relationship between theta band power fluctuations and proximity to the recalled position (button press) during retrieval trials. Recently


reported object vector trace cells40 may represent a population of hippocampal neurons that could contribute to this effect by modulating firing rate patterns to create a vector field


pointing to a previously encountered object’s position. Our results also highlight that theta power is modulated by non-visible and non-target locations of previously learned halos in a


latent manner. Consistent with this finding, object trace cells in the entorhinal cortex selectively fire in the location of previously encountered object positions, even at long time


periods after the object has been removed from the environment41. Finally, we found robust boundary representations elicited in our task consistent with the existence of border cells and


boundary-vector cells42,43, which increase their firing rate when animals are near borders of an environment. Given that these MTL neuronal populations each exhibit characteristic tuning to


memory and spatial features, it is possible that their summative activity may be coordinated in relation to broader regional theta oscillations to support successful memory retrieval and


anchoring of the positions of spatial targets. Indeed, environmental (contextual) remapping of population-level neuronal signals identified with fMRI has also been shown in a stationary


view-based virtual navigation study in humans where hippocampal-entorhinal cortex activity “flickered” between two contexts during incorrect memory retrieval trials as the participant


struggled to identify the environment they were in44. Traditional human neuroimaging studies of memory retrieval and spatial navigation have been carried out in stationary participants


viewing stimuli on a computer screen. Many of these studies were also designed to evaluate neural activity changes during brief stimulus presentations (e.g., 1–2 s when a cue is presented),


which limits the ability to disentangle more complex neural dynamics related to multidimensional spatiotemporal experiences in an immersive environmental setting. In contrast, by utilizing


3D ambulatory VR, our study presents a critical advancement for future human behavioral studies measuring brain activity during freely moving behavior by creating a more ecologically valid


setting that enables participants to physically explore, learn, and recall experimentally controlled stimuli in their environment. Furthermore, the use of VR in this way still allows for


deliberate experimental control of the environmental context, as well as the timing and placement of stimuli. In summary, our results provide insights into how human MTL oscillatory dynamics


support cognitive representations that could dynamically reflect both memory and space in an ecologically valid setting that involves physical movement through distinct spatial


environments. These findings suggest that MTL theta oscillations contain memory- and spatial contextual-related information that may enable transient changes in cognitive states during


complex real-world experiences. Our combined deep brain recording and immersive VR approach also presents a unique opportunity for future cognitive and clinical neurosciences studies of


naturalistic behavior in humans to unravel underlying mechanisms during complex freely moving behaviors that may be further impaired in patients with neurologic and psychiatric disorders.


METHODS PARTICIPANTS There were 6 participants in the study (33–54 years of age, 4 female, mean = 43.3 ± s.e.m. = 3.1). All the participants had pharmacoresistant epilepsy treated with a


chronically implanted FDA-approved RNS System (Neuropace, Inc; 320 Model) that continuously records iEEG activity across 8 contacts (4 bipolar channels). Participants with at least 2 bipolar


channels in MTL regions (e.g., hippocampus or entorhinal cortex) were recruited for the study (example electrode placement shown in Fig. 1b). The sites of electrode implants were determined


by clinical criteria. Further, participants with low seizure activity and thus fewer average daily stimulation therapies were recruited for the study. Informed consent approved by the UCLA


Medical Institutional Review Board (IRB) was obtained from all participants. Participants received financial compensation for taking part in this study. The participants’ sex and gender was


determined based on self-report. Due to the limited sample size, the participants’ sex and gender was not considered in the study design. SPATIAL MEMORY TASK IN IMMERSIVE VIRTUAL REALITY


Participants completed an ambulatory spatial memory task in two different immersive VR environments (room dimensions were 5.84 × 5.84 m) where they learned and retrieved various positions of


translucent colored cylinders (halos) as discussed in the main text. All VR environments were matched in size to the real-world environment and constructed using the Unity game engine. VR


headsets used included the Quest 2 VR headset (Meta, Inc., as seen in Fig. 1a) or the Pico Neo 1 and Pico Neo 2 VR headsets (Pico Immersive Pte. Ltd). Prior to performing the task,


participants completed a 5-min practice version of the task in a distinct virtual environment to provide them familiarity with the immersive VR headset and to engage them in normal walking


behavior. The first retrieval block included several repeated sets of retrieval and visible halos, until the participant met a learning criterion (completing 15 consecutive trials with error


<1.5 m). Retrieval block #1 was completed in an identical manner in the second context, immediately following completion in the first context. The starting context (stone or wooden) was


counterbalanced across participants. The total number of trials in retrieval block #1 varied across participants (15–30 trials in participants 1–5, Fig. 2c, see details in Supplementary


Table 1). P6 was unable to learn all halos to meet the learning criterion in retrieval block #1 in both contexts, and as such, was manually advanced to retrieval block #2 after 40 min in


each context (69 trials in the stone context, 60 trials in the wooden context). For retrieval block #2 and above there were a fixed number of trials (15 in each block), with the context per


block alternating until a total of 2–11 retrieval blocks were completed depending on the time available for each participant (see number of block details by participant in Supplementary


Table 1). Total task time took approximately 30–200 min across participants. “Earlier” and “later” blocks were defined using a median split across all blocks that each participant completed.


Location and orientation tracking of participants was collected throughout the experiment with submillimeter resolution through the Opitrack motion tracking system using twenty-two


high-resolution infrared wall-mounted cameras and MOTIVE application (Natural Point, Inc., see Fig. 1a). The cameras sampled the position of a collection of uniquely oriented rigid body


position markers located atop the participants head at 120 Hz (Fig. 1a). Positional data was compared across VR headsets and Opitrack data collection, and analysis proceeded using VR headset


data since positional accuracy was comparable. Movement speed was computed as the change in position between consecutive samples divided by the time lapse between samples. Angular velocity


was computed as the change in yaw rotational dimension (radians) of consecutive samples divided by the time lapse between samples. IEEG DATA ACQUISITION The RNS System continuously records


iEEG activity and delivers stimulation in a closed-loop fashion upon detection of abnormal (i.e., epileptic) activity patterns to prevent imminent seizure activity, and is implanted in the


skull to support two penetrating electrode leads, 1.27 mm in diameter, with up 4 platinum-iridium electrode contacts spaced either 3.5 mm or 10 mm apart. In each participant, 4 bipolar


channels were recorded at a sampling rate of 250 Hz. In accordance with the IRB protocol and with participant consent, closed-loop stimulation was turned off during the experimental


recordings in order to remove potential stimulation artifacts from the data. For the duration of the experiment, amplifier settings on the RNS System (320 model) were programmed to apply a 1


 Hz high pass filter and a 90 Hz low pass filter (see Supplementary Fig. 8 for filter response). Wireless iEEG data was recorded from the RNS System as previously described15. Briefly, a


“Wand” accessory wirelessly recorded iEEG from the implanted RNS System using near field telemetry. The Wand was positioned on the head, immediately above the implanted RNS System on the


patients’ head and secured in a custom-made Wand holder and attached to a backpack to allow for free movement (Fig. 1a). Data was stored as a continuous timeseries across channels and


storage was remotely triggered wirelessly at the end of each session of continuous blocks. Of note, since there was no wired connection between the implanted RNS System (the recording


apparatus), the VR headset, and an external power source, the iEEG data was free from power line noise. To synchronize iEEG with behavioral data, the Unity application executed on the VR


headset was programmed to trigger a signal (mark) wirelessly at specific time points inserted into the iEEG data. These synchronization marks were sent at specified times in the tasks,


specifically at the start of each block (see Topalovic et al.15 for synchronization details of the setup). ELECTRODE LOCALIZATION Precise localization of electrode contacts was performed by


co-registering post-operative head CT scans with pre-operative MRI scans (T1 and/or T2-weighted sequences). One example localization of the four contacts on one electrode lead can be seen in


Fig. 1b. Across the six participants, there were nineteen total channels localized to the MTL in regions including the hippocampus, parahippocampal cortex, perirhinal cortex, and entorhinal


cortex. No recording contacts were located in the amygdala. For list of electrode contact localizations of all participants, see Supplementary Table 1. DETECTION OF EPILEPTIC EVENTS


Inter-epileptic discharges (IEDs) are abnormal electrical distortions related to epilepsy that can occur intermittently and on an individual basis. IEDs were removed from all iEEG channels


prior to normalization of power and all additional neurophysiological analyses. We applied IED detection methods previously described16,17,45. Briefly, IED detection used a double


thresholding approach where for the first threshold, each sample was tested against two criteria to identify IEDs to be removed from analysis: (1) whether the envelope of the unfiltered


signal was 6.5 standard deviations away from baseline, and (2) whether the envelope of filtered signals (15–80 Hz band pass filtered after signal rectification) was 6.5 standard deviations


away from baseline activity. Once these IED samples were detected, a second threshold was applied to remove samples surrounding detected IED samples. Specifically, a smoothing gaussian


filter with a moving kernel range of 0.1 s was applied to a binary vector with 1’s denoting detected IEDs and a threshold of 0.01 was applied to the smoothed vector to identify all samples


around and including detected IEDs, all of which were excluded from analysis in order to remove potential residual epileptic activity. In order to remove a wider window around high-amplitude


IED events, this method was applied a second time with a higher 7.25 standard deviation cutoff for the first threshold and a wider 0.25 s smoothing window for the second threshold. Using


this method, 2–10% of samples were removed per channel (Supplementary Table 1), similar to previous results16,17. We specifically recruited participants with low baseline IED activity based


on their historical data from the RNS System (i.e., average daily number of stimulation events delivered in recent months). BEHAVIORAL ANALYSES Memory performance was computed as the


distance error, or the distance between the position at which the participant pressed the button during retrieval trials to indicate the recalled halo position and the center position of the


halo. Immediately after the button press, the participants received visual on-screen feedback of either “Correct!” (if they were within 0.75 m of the halo’s center) or “Incorrect”. To


determine whether participants successfully learned halo positions over each experimental session, learning was evaluated by comparing each participants’ mean error (e.g., memory


performance) in retrieval block #1 across both contexts (excluding the last 15 trials which met the learning criterion threshold necessary to advance past retrieval block #1 for P1–5) to


mean error during their last retrieval block in each context. The mean error performance across the last retrieval block compared to that during retrieval block #1 (before meeting the


learning criterion) was evaluated for significance using a pairwise permutation test across participants. For memory retrieval analyses, correct and incorrect trials were defined from when


the participant received instructions to retrieve a particular halo (no visible halo cue was present) until the instance at which they recalled the halo position (button press). Visible halo


(feedback) periods were defined from the instance of recall (button press), at which point the halo appeared in its correct location, until the instance at which the participant navigated


to the visible halo. Visible halos occurred immediately following both correct and incorrect trials; feedback appeared after correct trials even when participants were within 0.75 m of the


halo and thus participants were still required to navigate to the center of the visible halo. For boundary versus inner room area analyses, we used a method similar to a previous study17.


Since the same room dimensions used in this study were identical to those used in a previous study, the same 1.2 m proximity to boundary (i.e., wall) cutoff was used to separate “boundary”


versus “inner” room areas (but see Supplementary Fig. 7a for alternative boundary-distance thresholds tested). Movement onset time points were defined as the moment when movement speed


changed from “no movement” (speeds of less than 0.2 m/s) to “movement” (speeds of 0.2 m/s or greater) and remained above 0.2 m/s for at least 1 s. To distinguish movements towards versus


away from boundaries, we first measured the distance to the nearest boundary for each sampling point, and then calculated whether this distance decreased (categorized as “towards boundary”)


or increased (categorized as “away from boundary”) between two adjacent sampling points. IEEG DATA ANALYSIS Time frequency analysis was performed by computing the oscillatory power at


individual frequency steps of 1 Hz between 3 and 120 Hz using the BOSC toolbox46,47 with a three cycle Morlet wavelet. We also repeated all analyses with a six cycle Morlet wavelet given


previous approaches16,17 and the results were qualitatively the same (i.e., none of the results in the manuscript text changed from “significant” to “non-significant” or vice-versa, and all


patterns of data were virtually identical between the two analysis approaches), suggesting the robustness of the results with regards to this analysis parameter. Next, each channel’s power


timeseries was normalized for each frequency step using the MATLAB “zscore” function (after excluding IED samples). This normalization procedure was performed for each recording channel


separately, and involved initially computing the mean and standard deviation across the complete timeseries for each recording session. Subsequently, each individual data sample within the


entirety of the recording session duration (with the exception of IED samples) was subjected to z-score transformation using the computed mean and standard deviation values. Recorded


timeseries that were separated by longer breaks (more than ~40 min; e.g. before/after a participant’s lunch break) were treated as independent recording sessions and normalized separately.


For bar graphs comparing mean power across a band power range (i.e. 6–8 Hz), normalized power was summed over frequency steps (1 Hz) for all samples that fell within a particular task


condition of interest (e.g., any sample that occurred during any correct or incorrect trial). Mean normalized power was then computed over the summed band power timeseries. To evaluate the


prevalence of significant theta oscillations, we used the BOSC toolbox to detect bouts of at least 2 cycles above 95% chance for 1 Hz frequency steps between 3–25 Hz as has been done


previously16,17. Theta prevalence was computed as the percentage of detected bouts out of all relevant task condition samples. LINEAR MIXED EFFECT MODEL ANALYSIS Linear mixed effect models


were calculated using each participant’s normalized low (3–6 Hz) or high (6–8 Hz) frequency theta band power timeseries as the response variable with multiple movement- and task-related


predictor variables. Movement-related predictor variables included speed and angular velocity as continuous variables, as well as movement direction as a categorical variable. The movement


direction variable consisted of twelve possible rotational bins and test statistics were averaged over bins, because movement direction as a numeric variable (due to its circular nature) is


not expected to have a linear relationship with theta band power (e.g., 0 and 2 pi radians are not expected to evoke substantially different theta band power fluctuations). Models were


constructed to describe theta band power fluctuations across four specific time periods during the task: (1) the final 0.5 s of retrieval trials prior to the button press, (2) the initial 1 


s of retrieval trials following cue onset, (3) the complete duration of retrieval trials, and (4) arrow trials. In addition to movement-related variables, these models incorporated several


task-related behavioral variables as follows: For model (1) and (3), distance to the recalled position when a button press was made (“distance to recalled position”, measured in meters),


distance to the closest boundary (“distance to boundary”, measured in meters), distance between the button press location and halo position (“distance error”, measured in meters) all as


continuous variables, and correct versus incorrect trial performance (“correct/incorrect”, treated as a categorical variable) were included. For model (2) all the variables present in (1)


and (3) were included, while also introducing an additional variable: the distance from the cue onset position (“distance from cue”, measured in meters). For model (4) the added behavioral


variables included were: “distance to boundary” and distance to the trial-specific arrow (“distance to error”, measured in meters), both as continuous variables. All predictor variables were


defined as fixed effects. To account for individual channel-based variation, the recording channel was used as the grouping variable for random effects. The impact of each predictor


variable on theta band power was evaluated by statistically comparing beta weights. DATA SUBSAMPLING For analyses comparing oscillatory power or theta prevalence between conditions that had


a differing number of samples, we performed all calculations on 500 iteratively generated, equally sized subsets of data. Specifically, we first compared the number of samples for all


conditions to be compared (e.g., correct, incorrect, and visible halo conditions). For the condition with the fewest number of samples, we applied no correction. For the other conditions, we


randomly selected the same number of samples for the fewest-sample condition from the longer timeseries and repeated this step iteratively 500 times, with replacement (using the MATLAB


“datasample” function). For each iteration, we computed the parameter of interest (e.g., band power), then averaged this parameter of interest across all 500 iterations. We did this on a


channel-by-channel basis and used the averaged result for all statistical comparisons and plotting of data. STATISTICAL COMPARISONS Statistical comparisons between two conditions were


performed using a paired-sample permutation test as follows: To compare two paired arrays of values (e.g., each of the recording channels’ average band power during “correct” versus


“incorrect” trials, or in the “boundary” versus the “inner” room area), the paired-sample permutation test calculates whether the mean difference between paired values is significantly


different from zero. It estimates the sampling distribution of the mean difference under the null hypothesis, which assumes that the mean difference between the two conditions (correct vs.


incorrect, or boundary vs. inner) is zero, by shuffling the condition assignments and recalculating the mean difference many times (_n_perm = 1000). The observed mean difference between


conditions was then compared to this null distribution as a test of significance. The key steps of this procedure are described in more detail below. Step 1: The observed difference between


conditions is calculated, by first calculating the difference between conditions for each value pair (condition 1 value – condition 2 value), and then calculating the average difference


across pairs. Step 2: Condition labels are randomly shuffled within each value pair and the difference between “shuffled conditions” is calculated, by first calculating the difference


between randomly labeled conditions for each value pair (value randomly labeled with condition 1—value randomly labeled with condition 2), and then calculating the average difference across


pairs. This step is repeated _n_perm times (in _n_perm permutations), to generate a distribution of _n_perm “random differences” between conditions. Step 3: The observed difference between


conditions (calculated in step 1) is compared with the distribution of random differences from shuffling condition labels (calculated in step 2). The _p_-value is calculated by the number of


random differences that are larger than the observed difference, divided by the total number of samples in the distribution. Two-sided permutations tests were used unless otherwise noted.


For multiple comparisons correction (e.g., when performing statistical tests for multiple frequency steps in a band power analysis, or across multiple conditions), p values were adjusted


using the false discovery rate (FDR)18,19. For top-down maps of theta band power (e.g., Figs. 3–5), the room was divided into 19 × 19 bins. Mean band power over condition was computed for


each bin, specifically the band power for all samples in which the participant was positioned in a bin was summed, then divided by the number of samples the participant occupied in that bin.


A gaussian smoothing kernel of 0.2 standard deviations was applied to this heatmap, normalized to the peak power and finally, interpolated (using MATLAB function “interp2” with _k_ = 7) for


visualization. Statistical tests for main effects were conducted separately across channels and across participants (averaged across each participant’s individual channels). Significant


effects were observed in both analyses, except for the following instances where significance was only observed across channels but not across participants: Fig. 4a, Supplementary Figs. 6b


and  1e. ANALYSIS SOFTWARE Data were analyzed using MATLAB 2020a (The MathWorks, Natick, MA). REPORTING SUMMARY Further information on research design is available in the Nature Portfolio


Reporting Summary linked to this article. DATA AVAILABILITY The data that support the findings of this study are available from the corresponding authors upon request. Source data are


provided with this paper. CODE AVAILABILITY The custom computer code used to generate results that are reported in the paper are available from the corresponding authors upon request.


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1616–1620 (2002). Article  ADS  CAS  PubMed  PubMed Central  Google Scholar  Download references ACKNOWLEDGEMENTS This work was supported by the National Institutes of Health (NIH), the


National Institute of Neurological Disorders and Stroke (NINDS), and the National Institute of Mental Health (NIMH), under award numbers U01NS103802 to N.S., U01NS117838 to N.S., K99NS126715


to M.S., F30MH125534 to S.L.L.M, by the McKnight Foundation (Technological Innovations Award in Neuroscience to N.S.) and a Keck Junior Faculty Award (to N.S.). We thank all participants


for taking part in the study, and all members of the Suthana laboratory for discussions. AUTHOR INFORMATION AUTHORS AND AFFILIATIONS * Department of Bioengineering, University of California,


Los Angeles, Los Angeles, CA, 90095, USA Sabrina L. L. Maoz & Nanthia Suthana * Medical Scientist Training Program, University of California, Los Angeles, Los Angeles, CA, 90095, USA


Sabrina L. L. Maoz * Department of Psychiatry and Biobehavioral Sciences, Jane and Terry Semel Institute for Neuroscience and Human Behavior, University of California, Los Angeles, Los


Angeles, CA, 90024, USA Sabrina L. L. Maoz, Matthias Stangl, Uros Topalovic, Daniel Batista, Sonja Hiller, Zahra M. Aghajan, Itzhak Fried & Nanthia Suthana * Department of Psychology,


University of California, Los Angeles, Los Angeles, CA, 90095, USA Barbara Knowlton & Nanthia Suthana * Department of Neurology, David Geffen School of Medicine, University of


California, Los Angeles, Los Angeles, CA, 90095, USA John Stern & Dawn Eliashiv * Neurosurgery Service, Department of Veterans Affairs Greater Los Angeles Healthcare System, Los Angeles,


CA, 90073, USA Jean-Philippe Langevin * Department of Neurosurgery, David Geffen School of Medicine, University of California, Los Angeles, Los Angeles, CA, 90095, USA Jean-Philippe


Langevin, Itzhak Fried & Nanthia Suthana * Faculty of Medicine, Tel-Aviv University, Tel-Aviv, 69978, Israel Itzhak Fried Authors * Sabrina L. L. Maoz View author publications You can


also search for this author inPubMed Google Scholar * Matthias Stangl View author publications You can also search for this author inPubMed Google Scholar * Uros Topalovic View author


publications You can also search for this author inPubMed Google Scholar * Daniel Batista View author publications You can also search for this author inPubMed Google Scholar * Sonja Hiller


View author publications You can also search for this author inPubMed Google Scholar * Zahra M. Aghajan View author publications You can also search for this author inPubMed Google Scholar *


Barbara Knowlton View author publications You can also search for this author inPubMed Google Scholar * John Stern View author publications You can also search for this author inPubMed 


Google Scholar * Jean-Philippe Langevin View author publications You can also search for this author inPubMed Google Scholar * Itzhak Fried View author publications You can also search for


this author inPubMed Google Scholar * Dawn Eliashiv View author publications You can also search for this author inPubMed Google Scholar * Nanthia Suthana View author publications You can


also search for this author inPubMed Google Scholar CONTRIBUTIONS Conceptualization: S.L.M., M.S., N.S.; Methodology: S.L.M., M.S., U.T., Z.M.A., B.K., N.S.; Software: S.L.M., M.S., U.T.,


D.B., Z.M.A.; Analysis: S.L.M., M.S.; Investigation: S.L.M., M.S., U.T., S.H., J.S., J.P.L., I.F., D.E., N.S.; Resources: J.S., J.P.L., I.F., D.E., N.S.; Data curation: S.L.M., M.S., U.T.;


Writing-original draft preparation: S.L.M., M.S., N.S.; Writing-review and editing: S.L.M., M.S., U.T., D.B., S.H., Z.M.A., B.K., J.S., J.P.L., I.F., D.E., N.S.; Visualization: SLM;


Supervision: M.S., J.S., J.P.L., I.F., D.E., N.S.; Project administration: S.L.M., S.H., J.S., J.P.L., I.F., D.E., N.S.; Funding acquisition: S.L.M., M.S., N.S. CORRESPONDING AUTHOR


Correspondence to Nanthia Suthana. ETHICS DECLARATIONS COMPETING INTERESTS The authors declare no competing interests. PEER REVIEW PEER REVIEW INFORMATION _Nature Communications_ thanks the


anonymous reviewers for their contribution to the peer review of this work. A peer review file is available. ADDITIONAL INFORMATION PUBLISHER’S NOTE Springer Nature remains neutral with


regard to jurisdictional claims in published maps and institutional affiliations. SUPPLEMENTARY INFORMATION SUPPLEMENTARY INFORMATION PEER REVIEW FILE DESCRIPTION OF ADDITIONAL SUPPLEMENTARY


FILES SUPPLEMENTARY MOVIE 1 SUPPLEMENTARY MOVIE 2 SUPPLEMENTARY MOVIE 3 REPORTING SUMMARY SOURCE DATA SOURCE DATA RIGHTS AND PERMISSIONS OPEN ACCESS This article is licensed under a


Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit


to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are


included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and


your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this


licence, visit http://creativecommons.org/licenses/by/4.0/. Reprints and permissions ABOUT THIS ARTICLE CITE THIS ARTICLE Maoz, S.L.L., Stangl, M., Topalovic, U. _et al._ Dynamic neural


representations of memory and space during human ambulatory navigation. _Nat Commun_ 14, 6643 (2023). https://doi.org/10.1038/s41467-023-42231-4 Download citation * Received: 16 February


2023 * Accepted: 03 October 2023 * Published: 20 October 2023 * DOI: https://doi.org/10.1038/s41467-023-42231-4 SHARE THIS ARTICLE Anyone you share the following link with will be able to


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